Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Iaaer Sizar's time in the scouts. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Embroiled in legal trouble. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Embroiled in legal trouble. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Imperial trade restrictions force Iaaer Sizar out of business. |
8 |
43 |
Became a Rogue (Thief). |
8 |
45 |
A crime lord considers Iaaer Sizar his protégé. |
9 |
47 |
Continued as Rogue (Thief). |
9 |
48 |
Backstab a fellow rogue for personal gain. |
9 |
51 |
Promoted to Rogue (Thief) rank 1. |
10 |
51 |
Continued as Rogue (Thief). |
10 |
53 |
Involved in a feud with a rival criminal organization. |
10 |
55 |
Promoted to Rogue (Thief) rank 2. |
11 |
55 |
Continued as Rogue (Thief). |
11 |
58 |
Crime pays off. Gain victim as Enemy. |
11 |
59 |
Promoted to Rogue (Thief) rank 3. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Retired at age 59. |