Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Gained a contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Imperial trade restrictions force Irl George out of business. |
4 |
28 |
Became a Scholar (Scientist). |
4 |
31 |
Moved to a new world. |
5 |
32 |
Continued as Scholar (Scientist). |
5 |
35 |
Amnesia. |
5 |
36 |
Promoted to Scholar (Scientist) rank 1. |
6 |
36 |
Continued as Scholar (Scientist). |
6 |
39 |
Advanced training in a specialist field. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Scholar (Physician) with previous rank. |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
44 |
Promoted to Scholar (Physician) rank 2. |
8 |
44 |
Continued as Scholar (Physician). |
8 |
45 |
Refuse to join a cheat in some fashion. |
8 |
48 |
Promoted to Scholar (Physician) rank 3. |
9 |
48 |
Continued as Scholar (Physician). |
9 |
52 |
Refuse to join a cheat in some fashion. |
9 |
52 |
Promoted to Scholar (Physician) rank 4. |
10 |
52 |
Continued as Scholar (Physician). |
10 |
53 |
Make a breakthrough in Irl George's field. |
11 |
56 |
Continued as Scholar (Physician). |
11 |
59 |
Assigned to work on a secret project for a patron or organisation. |
11 |
60 |
Promoted to Scholar (Physician) rank 5. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Retired at age 60. |