Retired 3rd Officer Irvin Carrington  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 62 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 6 (0)111696
Fighter, Guarded
 
Skills
Athletics 0
Deception 1
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Gambler 2
Gun Combat 0
Mechanic 2
Melee (Grapple) 1
Persuade 1
Pilot (Capital Ships) 1
Profession (Spacer/Belter) 1
Recon 1
Seafarer 0
Stealth 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 13
Rogue Thief 11
Merchant Merchant Marine 3rd Officer34
Believer Holy Warrior Hopeful01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Kirk McKee Enemy 1 3 1 2 Zhodani, Imperium (M/30)
Kirk McKee gained influence with the character’s assistance.
Lewis Lite Contact 2 0 1 0 Geonee (M/34)
Johnnie Hansen Rival 1 2 2 1 Geonee (F/66)
Johnnie Hansen is missing under suspicious circumstances.
Anne Bates Rival 0 2 5 4 Geonee (F/80)
Eawal Rival 2 1 1 5 Aslan (M/30)
Eawal gains in influence.
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 22 Crime pays off. Gain victim as Enemy.
2 22 Continued as Rogue (Enforcer).
2 23 Involved in a gambling ring.
3 26 Continued as Rogue (Enforcer).
3 29 Involved in a feud with a rival criminal organization.
3 30 Promoted to Rogue (Enforcer) rank 1.
4 30 Attempted to change assignments.
4 30 Switched to Rogue (Thief) with previous rank.
4 34 A job goes wrong, forcing Irvin Carrington to flee off-planet.
5 34 Failed to qualify for Worker (Citizen).
5 34 Submitted to the draft.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 38 Continued as Merchant (Merchant Marine).
6 40 Given advanced training in a specialist field
7 42 Continued as Merchant (Merchant Marine).
7 46 Risk Irvin Carrington's fortune on a possibility lucrative deal and win.
7 46 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 46 Continued as Merchant (Merchant Marine).
8 50 Make an unexpected connection outside Irvin Carrington's normal circles. Gain a Contact.
8 50 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 50 Aging Crisis. Owe 40,000 for medical bills.
9 50 Retired at age 50.
9 50 Voluntarily left Merchant Marine
9 50 Became a Believer (Holy Warrior) with the new title Hopeful.
9 52 Irvin Carrington come into conflict with a splinter group Irvin Carrington's own religion which maintains Irvin Carrington's version is the wrong one. Gain 3 Rivals.
10 52 Retired.
10 55 Good fortune.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 59 Find Ancient Technology.
12 60 Aging Crisis. Owe 10,000 for medical bills.
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