Retired Combat Leader Isiah Head  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 62 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 3 (-1)111773
Congenial
 
Skills
Admin 0
Animals 0
Art (Performing) 0
Astrogation 0
Carouse 1
Diplomat 0
Electronics (Computers) 1
Gun Combat (Archaic) 1
Heavy Weapons (Artillery) 1
Investigate 1
Jack-of-All-Trades 2
Language (Vilani (1st Imperium)) 1
Leadership 1
Melee 0
Persuade 1
Pilot 0
Profession (Worker/Religion) 1
Science (Robotic Sciences) 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 14
Agent Law Enforcement Rookie01
Scout Surveyor 01
Navy Engineer/Gunner Crewman01
Believer Holy Warrior Combat Leader23
Believer Missionary/Humanitarian Project Worker12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Prince Mccoy Enemy 0 3 6 0 Iltharan (M/43)
Wilber Alvarez Contact 3 1 0 0 Iltharan (M/37)
Myrta Day Ally 3 1 1 0 Iltharan (F/27)
Relationship becomes more intense. Contact becomes an ally.
Milton Marshall Contact 2 1 0 4 Iltharan (M/76)
Buford Donaldson Contact 3 1 0 0 Libert (M/14)
Ethelyn Chapman Enemy 0 1 0 1 Iltharan (F/78)
Tony Pandy Ally 3 0 0 2 Iltharan (M/28)
Tony Pandy belongs to an unusual cultural or religious group.
Cecelia Finnerty Enemy 0 4 4 0 Ziadd (F/51)
Lona Maltby Contact 2 0 1 0 Humaniti (F/67)
 
Term Age History
1 18 Failed to qualify for Broker (Merchant).
1 18 Became a Drifter (Barbarian).
1 22 Isiah Head do not know what happened to Isiah Head. There is a gap in Isiah Head's memory.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 25 Life ruined by a criminal gang. Gain the gang as an Enemy
3 25 Became a Scout (Surveyor).
3 26 Isiah Head's ship is damaged, and Isiah Head have to hitch-hike Isiah Head's way back across the stars to the nearest scout base.
3 26 Gain 4 Contacts. Gain 1 Enemies.
4 26 Failed to qualify for Free Trader (Merchant).
4 26 Submitted to the draft.
4 26 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 29 Nearly killed. Fully recovered.
5 29 Became a Believer (Holy Warrior) with the new title Hopeful.
5 32 A new romantic starts. Gain an Ally.
5 33 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
6 33 Voluntarily left Holy Warrior
6 33 Returned to Drifter (Barbarian).
6 36 Isiah Head run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 37 Promoted to Drifter (Barbarian) rank 1.
7 37 Continued as Drifter (Barbarian).
7 39 Betrayed by a friend. One of Isiah Head's Contacts or Allies betrays Isiah Head, ending Isiah Head's career. That Contact or Ally becomes a Rival or Enemy.
8 39 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 42 Isiah Head retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
8 43 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 43 Continued as Believer (Missionary/Humanitarian).
9 44 Opponents of Isiah Head's belief system ambush Isiah Head.
9 44 Severely injured. Fully recovered. Owe 20,000 for medical bills.
10 44 Returned to Drifter (Barbarian).
10 45 Nearly killed. Fully recovered. Owe 22,500 for medical bills.
11 45 Returned to Believer (Holy Warrior).
11 47 Isiah Head retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 49 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
12 49 Aging Crisis. Owe 50,000 for medical bills.
12 49 Retired at age 49.
12 49 Continued as Believer (Holy Warrior).
12 50 A romantic relationship ends badly. Gain a Rival or Enemy.
12 53 Forced to muster out.
13 53 Aging Crisis. Owe 30,000 for medical bills.
13 53 Retired.
13 57 Gained a contact.
14 57 Aging Crisis. Owe 60,000 for medical bills.
14 60 Good fortune.
15 61 Aging Crisis. Owe 60,000 for medical bills.
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