Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Jacob Mar's ship is damaged, and Jacob Mar have to hitch-hike Jacob Mar's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 2 Contacts. Gain 3 Enemies. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
23 |
Jacob Mar went above and beyond the call of duty. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
29 |
Moved to a new world. |
3 |
29 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
29 |
Continued as Agent (Intelligence). |
4 |
33 |
Established a network of contacts. Gain 3 contacts. |
4 |
33 |
Promoted to Agent (Intelligence) rank 3. |
5 |
33 |
Voluntarily left Intelligence |
5 |
33 |
Failed to qualify for Journalist (Entertainer). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
Established a network of contacts. Gain 3 contacts. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Artist (Entertainer). |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
42 |
Offered job by a patron. Now owe him a favor. |
7 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
45 |
Became a Merchant (Broker). |
8 |
49 |
Promoted to Merchant (Broker) rank 1. |
9 |
49 |
Continued as Merchant (Broker). |
9 |
52 |
Risk Jacob Mar's fortune on a possibility lucrative deal and win. |
9 |
53 |
Promoted to Merchant (Broker) rank 2. |
10 |
53 |
Continued as Merchant (Broker). |
11 |
57 |
Continued as Merchant (Broker). |
11 |
60 |
Imperial trade restrictions force Jacob Mar out of business. |