Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Attacked by enemies that Jared McMillan easily defeat. |
3 |
28 |
Gain Enemy if Jared McMillan don't already have one. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Survived a risky adventure but gained nothing. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Voluntarily left Scavenger |
5 |
34 |
Became a Citizen (Colonist). |
5 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Retired. |
9 |
54 |
Moved to a new world. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
58 |
A new romantic starts. Gain an Ally. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
59 |
Good fortune. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |