Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Citizen (Worker). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Continued as Citizen (Worker). |
3 |
26 |
Jeremy Brewer learn something Jeremy Brewer should not have – a corporate secret, a political scandal – which Jeremy Brewer can profit from illegally. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
30 |
Jeremy Brewer's business expands, Jeremy Brewer's corporation grows, or the colony thrives. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
32 |
Jeremy Brewer rise to a position of power in Jeremy Brewer's colony or corporation. |
5 |
35 |
Promoted to Citizen (Worker) rank 1. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
37 |
Jeremy Brewer is rewarded for Jeremy Brewer's diligence or cunning. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
43 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
46 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
9 |
46 |
Became a Drifter (Wanderer). |
9 |
49 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
53 |
Jeremy Brewer come into conflict with a splinter group Jeremy Brewer's own religion which maintains Jeremy Brewer's version is the wrong one. Gain 2 Rivals. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired. |
11 |
57 |
Victim of a crime. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |