Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Artist (Entertainer). |
2 |
25 |
Became a Drifter (Barbarian). |
2 |
28 |
Suffer from a life-threatening illness. |
3 |
28 |
Became a Merchant (Broker). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
32 |
Promoted to Merchant (Broker) rank 1. |
4 |
32 |
Continued as Merchant (Broker). |
4 |
35 |
Moved to a new world. |
5 |
36 |
Voluntarily left Broker |
5 |
36 |
Became a Scout (Surveyor). |
5 |
39 |
John Carnall inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
43 |
John Carnall refuse to secretly provide religious rites for a dying leader or noble, because they do not share John Carnall's faith. |
7 |
43 |
Continued as Believer (Missionary/Humanitarian). |
7 |
47 |
Moved to a new world. |
7 |
47 |
Forced to muster out. |
8 |
47 |
Switched to Drifter (Wanderer). |
8 |
51 |
Survived a risky adventure but gained nothing. |
9 |
51 |
Continued as Drifter (Wanderer). |
9 |
54 |
John Carnall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Retired. |
10 |
57 |
Moved to a new world. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |