Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Given advanced training in a specialist field |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Smuggle illegal items onto a planet. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Embroiled in legal trouble. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Citizen (Worker). |
6 |
40 |
John Lewis befriend a superior in the corporation or the colony. |
6 |
40 |
Promoted to Citizen (Worker) rank 1. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
42 |
Spent time maintaining and using heavy vehicles. |
7 |
44 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
45 |
John Lewis's business expands, John Lewis's corporation grows, or the colony thrives. |
8 |
48 |
Promoted to Citizen (Worker) rank 3. |
9 |
48 |
Continued as Citizen (Worker). |
9 |
52 |
Moved to a new world. |
9 |
52 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
10 |
52 |
Continued as Citizen (Worker). |
10 |
55 |
John Lewis's business expands, John Lewis's corporation grows, or the colony thrives. |
10 |
56 |
Promoted to Citizen (Worker) rank 5. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Citizen (Worker). |
11 |
58 |
John Lewis gain experience in a technical field as a computer operator or surveyor. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |