Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
21 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
24 |
Jonathan Archer accepted an offer of inducements to betray Jonathan Archer's faith. Gain 90,000 in cash. |
3 |
25 |
Failed to qualify for Journalist (Entertainer). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Became a Entertainer (Performer). |
4 |
30 |
Expose or are involved in a scandal of some sort. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Switched to Navy (Flight) with the new title Crewman and previous rank. |
5 |
34 |
Jonathan Archer is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Jonathan Archer as an Enemy. |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
37 |
Betrayed by a friend. One of Jonathan Archer's Contacts or Allies betrays Jonathan Archer, ending Jonathan Archer's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Retired. |
7 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
42 |
Good fortune. |
9 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |