Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Drafted into Surveyor |
3 |
26 |
Became a Scout (Surveyor). |
3 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Failed to qualify for Colonist (Citizen). |
4 |
29 |
Returned to Drifter (Scavenger). |
4 |
31 |
Attempted a risky adventure and was sent to prison. |
5 |
33 |
Became a Prisoner (Fixer). |
5 |
34 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
6 |
37 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
40 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Switched to Prisoner (Thug) with previous rank. |
7 |
45 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
45 |
Returned to Prisoner (Inmate). |
8 |
47 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
9 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
49 |
Returned to Prisoner (Thug). |
9 |
51 |
Nearly killed. Owe 30,000 for medical bills. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Returned to Prisoner (Fixer). |
10 |
54 |
Scarred. Owe 5,000 for medical bills. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Continued as Prisoner (Fixer). |
11 |
61 |
Lost eye or limb. Owe 5,000 for medical bills. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |