Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Dilettante) with the new title Wastrel. |
1 |
21 |
Juan Dickman efforts do not go unnoticed by the Imperium. |
1 |
22 |
Promoted to Noble (Dilettante) rank 1. |
2 |
22 |
Continued as Noble (Dilettante). |
2 |
25 |
Inherit a gift from a rich relative. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
3 |
29 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
30 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
4 |
30 |
Continued as Noble (Administrator). |
4 |
32 |
Become deeply involved in politics on Juan Dickman's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Returned to Noble (Dilettante). |
5 |
37 |
Juan Dickman reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Juan Dickman sponge off Juan Dickman's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
5 |
38 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
6 |
38 |
Continued as Noble (Dilettante). |
6 |
40 |
A disaster or war strikes. |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Scholar (Physician). |
7 |
45 |
A disaster or war strikes. |
7 |
45 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
45 |
The planetary government interferes with Juan Dickman's research for political or religious reasons. Juan Dickman continue working openly and gain an Enemy. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Field Researcher (Scholar). |
8 |
46 |
Continued as Scholar (Physician). |
8 |
48 |
Caught cheating in some fashion, advancing Juan Dickman's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
8 |
48 |
Scarred. Owe 2,500 for medical bills. |
8 |
48 |
Gain an Enemy |
8 |
50 |
Promoted to Scholar (Physician) rank 1. |
9 |
50 |
Continued as Scholar (Physician). |
9 |
54 |
Agreed to perform research that goes against Juan Dickman's conscience. Gain 1 Enemies. |
10 |
54 |
Continued as Scholar (Physician). |
10 |
55 |
An expedition or voyage goes wrong, leaving Juan Dickman stranded in the wilderness. |
11 |
55 |
Became a Merchant (Broker). |
11 |
58 |
A good deal ensures Juan Dickman is living the high life for a few years. |
11 |
59 |
Promoted to Merchant (Broker) rank 1. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |