Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Enforcer (Rogue). |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
30 |
Find valuable salvage. |
2 |
30 |
Forced to muster out. |
3 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
31 |
Julian Mcandrew retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
34 |
Continued as Believer (Missionary/Humanitarian). |
4 |
36 |
Julian Mcandrew refused an offer of inducements to betray Julian Mcandrew's faith. Gain 3 enemies. |
4 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
38 |
Continued as Believer (Missionary/Humanitarian). |
5 |
40 |
Opponents of Julian Mcandrew's belief system ambush Julian Mcandrew. |
5 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
40 |
Became a Scout (Courier). |
6 |
41 |
Serve as the courier for an important message from the Imperium. |
7 |
44 |
Continued as Scout (Courier). |
7 |
45 |
Spend several years jumping from world to world in Julian Mcandrew's scout ship. |
8 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
48 |
Retired at age 48. |
8 |
48 |
Continued as Scout (Courier). |
8 |
51 |
When dealing with an alien race, Julian Mcandrew have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
52 |
Continued as Scout (Courier). |
9 |
54 |
Julian Mcandrew spend a great deal of time on the fringes of Charted Space. |
9 |
54 |
Gain a contact in an alien race. |
9 |
56 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
56 |
Continued as Scout (Courier). |
10 |
59 |
Severely injured. Owe 12,500 for medical bills. |
11 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |