Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Gained a contact. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Vessel participates in a diplomatic mission. |
2 |
25 |
Gain a contact. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Vessel participates in a notable military engagement. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Junior Carter's Contacts or Allies betrays Junior Carter, ending Junior Carter's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Failed to qualify for Intelligence (Agent). |
6 |
37 |
Switched to Drifter (Barbarian). |
6 |
40 |
Attempted a risky adventure and was wildly successful. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Scholar (Field Researcher). |
8 |
48 |
A rival researcher blackens Junior Carter's name or steals Junior Carter's research. Gain a Rival. |
9 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Voluntarily left Field Researcher |
9 |
49 |
Retired. |
9 |
50 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
57 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
59 |
A new romantic starts. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |