Retired Scout Khanpi  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 62 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 1 (-2)111591
Values fair competition, Cynical, Restless
 
Skills
Animals 0
Athletics 0
Diplomat 0
Drive (Hovercraft) 1
Electronics (Computers) 2
Gun Combat (Archaic) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Mechanic 0
Medic 1
Melee (Fencing) 1
Persuade 2
Profession (Worker/Religion) 1
Recon 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Army Support Private01
Army Cavalry Lance Corporal11
Scout Surveyor Scout24
Citizen Colonist 02
Believer Missionary/Humanitarian Junior Project Worker03
Drifter Scavenger 01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Ibirdirkaas Ally 3 0 5 0 Vilani, Imperium (M/94)
Ibirdirkaas has life-changing event that creates new responsibilities.
Ibirdirkaas is a member of an organisation which holds a generally opposite view of the Traveller.
Irkishaae Shuir Amkii Rival 1 1 4 1 Vilani, Imperium (M/26)
Shaashezesh Arbipa Contact 6 1 3 1 Vilani, Imperium (M/38)
Relationship becomes more moderate.
reconciliation.
Winston Dixon Contact 2 0 2 2 Tezcat (M/31)
Aasramuum Arshimi Saiinlirkar Contact 1 1 2 3 Vilani, Imperium (M/32)
Aasramuum Arshimi Saiinlirkar has negatively life-changing event.
Giuk Maga Enemy 1 1 1 1 Vilani, Imperium (M/15)
Forgiveness.
Shushruuuga Iiarga Enemy 0 0 2 2 Vilani, Imperium (F/11)
Shushruuuga Iiarga loses some of their power base.
George Romero Enemy 0 3 4 0 Ronnin (M/14)
George Romero is missing under suspicious circumstances.
Naa Lirruuirguu Rival 1 0 4 3 Vilani, Imperium (M/32)
Arguu Rival 2 2 0 0 Vilani, Imperium (M/27)
Muliiin I Kukhusgish Rival 0 2 3 3 Vilani, Imperium (M/24)
Muliiin I Kukhusgish’s relationships have begun to affect the character.
Wawesos Athebkob Rival 0 3 4 5 Bwap (M/55)
Wawesos Athebkob gains in power.
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 20 Surrounded and outnumbered by the enemy, Khanpi hold out until relief arrives.
2 22 Attempted to change assignments.
2 22 Switched to Army (Cavalry) with previous rank.
2 24 Commanding officer takes an interest in Khanpi's career.
2 26 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
3 26 Voluntarily left Cavalry
3 26 Became a Scout (Surveyor).
3 28 When dealing with an alien race, Khanpi have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
3 30 Forced to continue current assignment.
3 30 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 30 Continued as Scout (Surveyor).
4 32 Find Ancient Technology.
5 34 Continued as Scout (Surveyor).
5 38 A romantic relationship ends badly. Gain a Rival or Enemy.
5 38 Promoted to Scout (Surveyor) rank 2.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Courier (Scout).
6 38 Continued as Scout (Surveyor).
6 42 Khanpi's ship is damaged, and Khanpi have to hitch-hike Khanpi's way back across the stars to the nearest scout base.
6 42 Gain 3 Contacts. Gain 3 Enemies.
7 42 Became a Citizen (Colonist).
7 44 Spent time maintaining and using heavy vehicles.
8 46 Continued as Citizen (Colonist).
8 47 Lightly injured, no permanent damage. Fully recovered.
9 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 50 Khanpi is sent to a new community or parish to preach The Word among the poor.
10 51 Continued as Believer (Missionary/Humanitarian).
10 52 Khanpi have been following false teachings!
11 52 Became a Drifter (Scavenger).
11 53 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
12 53 Aging Crisis. Owe 10,000 for medical bills.
12 53 Retired at age 53.
12 53 Returned to Believer (Missionary/Humanitarian).
12 57 Khanpi come into conflict with a splinter group Khanpi's own religion which maintains Khanpi's version is the wrong one. Gain 2 Rivals.
13 57 Aging Crisis. Owe 40,000 for medical bills.
13 57 Retired.
13 61 A romantic relationship ends badly. Gain a Rival or Enemy.
14 61 Aging Crisis. Owe 30,000 for medical bills.
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