Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Lafayette Hegan inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Entered Merchant Academy with the Shipboard curriculum. |
2 |
24 |
Widely recognized. |
2 |
26 |
Graduated. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
28 |
Make an unexpected connection outside Lafayette Hegan's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Failed to qualify for Scientist (Scholar). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
37 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Given specialist training in vehicles. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Advanced training in a specialist field. |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
49 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
49 |
Continued as Agent (Law Enforcement). |
9 |
52 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
52 |
Switched to Merchant (Free Trader). |
10 |
53 |
Lafayette Hegan's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
54 |
Lafayette Hegan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Retired. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |