Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
When dealing with an alien race, Lennie Day botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Lennie Day inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Lennie Day have no idea what happened to Lennie Day – they found Lennie Day's ship drifting on the fringes of friendly space. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Lennie Day have no idea what happened to Lennie Day – they found Lennie Day's ship drifting on the fringes of friendly space. |
4 |
28 |
Failed to qualify for Law Enforcement (Agent). |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
34 |
Betrayed by a friend. One of Lennie Day's Contacts or Allies betrays Lennie Day, ending Lennie Day's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Failed to qualify for Worker (Citizen). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Go undercover to investigate an enemy. |
6 |
38 |
A revolution, attack or other unusual event throws Lennie Day's life into chaos, forcing Lennie Day to leave the planet. |
6 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
40 |
Lennie Day went above and beyond the call of duty. |
7 |
42 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
42 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Advanced training in a specialist field. |
9 |
46 |
Continued as Agent (Law Enforcement). |
9 |
48 |
Hard times caused by a lack of interstellar trade costs Lennie Day's job. |
10 |
48 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
48 |
Returned to Drifter (Barbarian). |
10 |
51 |
Nearly killed. Owe 17,500 for medical bills. |
11 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
55 |
Lennie Day refuse to secretly provide religious rites for a dying leader or noble, because they do not share Lennie Day's faith. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Believer (Missionary/Humanitarian). |
12 |
56 |
Gained a contact. |
12 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |