Leslie Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 62 M 1 (-2) 4 (-1) 4 (-1) 10 (1) 5 (-1) 7 (0)144A57
Bright eyes, Guilt prone
 
Skills
Animals 0
Broker 1
Deception 1
Drive (Track) 1
Electronics (Computers) 1
Gambler 1
Melee (Unarmed) 1
Persuade 1
Profession (Spacer) 0
Recon 1
Stealth 2
Steward 0
Streetwise 2
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Rogue Thief 11
Rogue Pirate Corporal21
Drifter Barbarian 02
Drifter Wanderer 22
Merchant Free Trader 22
Prisoner Thug 01
Prisoner Inmate 01
 
Name Type Affinity Enmity Power Influence Species
Adah Holmes Contact 0 0 1 2 Tezcat (F/24)
Dawn Galway Rival 1 1 1 1 Dynchia, Imperium (F/48)
Dawn Galway is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Make an unexpected connection outside Leslie Fleming's normal circles. Gain a Contact.
1 22 Forced to muster out.
2 22 Became a Rogue (Thief).
2 24 Gained a contact.
2 26 Promoted to Rogue (Thief) rank 1.
3 26 Attempted to change assignments.
3 26 Switched to Rogue (Pirate) with the new title Henchman and previous rank.
3 28 Leslie Fleming spend months in the dangerous criminal underworld.
3 30 Promoted to Rogue (Pirate) rank 2 with the new title Corporal.
4 30 Voluntarily left Pirate
4 30 Failed to qualify for Law Enforcement (Agent).
4 30 Became a Drifter (Barbarian).
4 32 Find valuable salvage.
5 34 Continued as Drifter (Barbarian).
5 36 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 38 Forced to muster out.
6 38 Failed to qualify for Journalist (Entertainer).
6 38 Switched to Drifter (Wanderer).
6 42 Gained a contact.
6 42 Promoted to Drifter (Wanderer) rank 1.
7 42 Continued as Drifter (Wanderer).
7 46 Promoted to Drifter (Wanderer) rank 2.
8 46 Voluntarily left Wanderer
8 46 Switched to Merchant (Free Trader).
8 48 A good deal ensures Leslie Fleming is living the high life for a few years.
8 50 Promoted to Merchant (Free Trader) rank 1.
9 50 Continued as Merchant (Free Trader).
9 51 Accused of a crime
9 54 Promoted to Merchant (Free Trader) rank 2.
10 54 Became a Prisoner (Thug).
10 57 Lightly injured, no permanent damage. Fully recovered.
11 58 Switched to Prisoner (Inmate) with previous rank.
11 59 Joined a prison gang
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