Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Leslie Meredeth is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Leslie Meredeth as an Enemy. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
27 |
Arrested and charged. |
3 |
27 |
Failed to defend self. Gain an Enemy and go to prison. |
4 |
30 |
Became a Prisoner (Fixer). |
4 |
31 |
Hire a new lawyer. |
4 |
34 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Leslie Meredeth do not know what happened to Leslie Meredeth. There is a gap in Leslie Meredeth's memory. |
6 |
35 |
Failed to qualify for Courier (Scout). |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
38 |
Leslie Meredeth do not know what happened to Leslie Meredeth. There is a gap in Leslie Meredeth's memory. |
7 |
38 |
Failed to qualify for Intelligence (Agent). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Leslie Meredeth's work ends up coming home with Leslie Meredeth, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
42 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
46 |
Leslie Meredeth reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Leslie Meredeth sponge off Leslie Meredeth's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
9 |
46 |
Voluntarily left Administrator |
9 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
46 |
Switched to Drifter (Barbarian). |
9 |
48 |
Betrayed by a friend. One of Leslie Meredeth's Contacts or Allies betrays Leslie Meredeth, ending Leslie Meredeth's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Leslie Meredeth retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
52 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Continued as Believer (Holy Warrior). |
11 |
55 |
Leslie Meredeth is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
56 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Continued as Believer (Holy Warrior). |
12 |
57 |
Leslie Meredeth secretly provide religious rites for a dying leader or noble, although they do not share Leslie Meredeth's faith. Gain an Ally in the family and a Rival who disagrees with Leslie Meredeth's choice. |
12 |
60 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |