Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies that Loyal Weaver easily defeat. |
1 |
21 |
Gain Enemy if Loyal Weaver don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Failed to qualify for Ground Assault (Marine). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
26 |
Gain Enemy if Loyal Weaver don't already have one. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Became a Entertainer (Performer). |
5 |
33 |
Gain a patron in the arts. Gain an Ally |
5 |
35 |
Promoted to Entertainer (Performer) rank 1. |
6 |
35 |
Voluntarily left Performer |
6 |
35 |
Became a Agent (Corporate Agent). |
6 |
37 |
Loyal Weaver's work ends up coming home with Loyal Weaver, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
37 |
Became a Merchant (Broker). |
7 |
41 |
Promoted to Merchant (Broker) rank 1. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
43 |
Given advanced training in a specialist field |
8 |
45 |
Promoted to Merchant (Broker) rank 2. |
9 |
45 |
Continued as Merchant (Broker). |
10 |
49 |
Continued as Merchant (Broker). |
10 |
53 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
11 |
53 |
Continued as Merchant (Broker). |
11 |
54 |
Loyal Weaver's business or ship thrives. |
11 |
57 |
Promoted to Merchant (Broker) rank 4. |
12 |
57 |
Continued as Merchant (Broker). |
12 |
60 |
Severely injured. Fully recovered. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Retired at age 60. |