Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
22 |
Lyle Little learn something Lyle Little should not have – a corporate secret, a political scandal – which Lyle Little can profit from illegally. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Uncover a major conspiracy against Lyle Little's employers. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scholar (Field Researcher). |
4 |
32 |
A disaster leaves several injured, and others blame Lyle Little, forcing Lyle Little to leave Lyle Little's career. Gain a Rival. |
4 |
32 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
40 |
Find valuable salvage. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
43 |
Betrayed by a friend. One of Lyle Little's Contacts or Allies betrays Lyle Little, ending Lyle Little's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Failed to qualify for Free Trader (Merchant). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Switched to Scout (Explorer) with previous rank. |
8 |
44 |
Psychologically damaged by Lyle Little's time in the scouts. |
9 |
44 |
Switched to Drifter (Wanderer). |
9 |
45 |
Find valuable salvage. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
52 |
Amnesia. |
10 |
52 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
52 |
Continued as Drifter (Wanderer). |
11 |
53 |
Survived a risky adventure but gained nothing. |
12 |
56 |
Continued as Drifter (Wanderer). |
12 |
59 |
Lyle Little run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |