Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Mack Forrest's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mack Forrest fail to help. Gain an Enemy. |
1 |
22 |
Mack Forrest have no idea what happened to Mack Forrest – they found Mack Forrest's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Mack Forrest's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mack Forrest fail to help. Gain an Enemy. |
2 |
25 |
Mack Forrest inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
30 |
Failed to qualify for Pirate (Rogue). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
31 |
Perform an exemplary service for the scouts. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Courier (Scout). |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
Mack Forrest have no idea what happened to Mack Forrest – they found Mack Forrest's ship drifting on the fringes of friendly space. |
6 |
35 |
Failed to qualify for Law Enforcement (Agent). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
38 |
Mack Forrest run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Became a Entertainer (Journalist). |
7 |
39 |
Refused to criticise a questionable political leader on Mack Forrest's homeworld. |
7 |
42 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
8 |
42 |
Continued as Entertainer (Journalist). |
8 |
46 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
9 |
46 |
Failed to qualify for Physician (Scholar). |
9 |
46 |
Switched to Drifter (Barbarian). |
9 |
49 |
Mack Forrest run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
49 |
Became a Merchant (Broker). |
10 |
50 |
Given advanced training in a specialist field |
10 |
53 |
Promoted to Merchant (Broker) rank 1. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Merchant (Broker). |
11 |
56 |
Risk Mack Forrest's fortune on a possibility lucrative deal and win. |
11 |
57 |
Promoted to Merchant (Broker) rank 2. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Continued as Merchant (Broker). |
12 |
59 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |