Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Malcolm French foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Malcolm French is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
26 |
Malcolm French's business expands, Malcolm French's corporation grows, or the colony thrives. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
31 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
31 |
Failed to qualify for Performer (Entertainer). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
33 |
Attacked by enemies that Malcolm French easily defeat. |
5 |
33 |
Gain Enemy if Malcolm French don't already have one. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
38 |
Drafted into Infantry |
7 |
39 |
Became a Army (Infantry) with the new title Private. |
7 |
40 |
Scarred. Fully recovered. |
8 |
40 |
Failed to qualify for Free Trader (Merchant). |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
44 |
Contact with Government. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
47 |
Malcolm French run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
48 |
Malcolm French come into conflict with a splinter group Malcolm French's own religion which maintains Malcolm French's version is the wrong one. Gain 3 Rivals. |
11 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
49 |
Gained a contact. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |