Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
27 |
Trapped behind enemy lines. |
4 |
30 |
Voluntarily left Star Marine |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
33 |
Spend time with an alien race. Gain a contact. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Survived a risky adventure but gained nothing. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Merl Ford run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Failed to qualify for Artist (Entertainer). |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
42 |
Merl Ford do not know what happened to Merl Ford. There is a gap in Merl Ford's memory. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
49 |
Promoted to Drifter (Wanderer) rank 4. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
53 |
Promoted to Drifter (Wanderer) rank 5. |
10 |
53 |
Continued as Drifter (Wanderer). |
10 |
54 |
Drafted into Courier |
10 |
57 |
Forced to muster out. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Became a Scout (Courier). |
11 |
61 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |