Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
A mission goes wrong; Merlin Ornery and several others are captured and mistreated by the enemy. Gain Merlin Ornery's jailer as an Enemy. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Embroiled in legal trouble. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Given advanced training in a specialist field |
4 |
28 |
Voluntarily left Merchant Marine |
4 |
28 |
Failed to qualify for Ground Assault (Marine). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
32 |
Severely injured. Fully recovered. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Flight (Navy). |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
33 |
Merlin Ornery foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
36 |
Aging Crisis. Owe 50,000 for medical bills. |
6 |
36 |
Retired at age 36. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Flight (Navy). |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
40 |
Lost eye or limb. Fully recovered. |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
43 |
Advanced training in a specialist field. |
7 |
44 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
8 |
44 |
Continued as Navy (Line/Crew). |
8 |
48 |
Merlin Ornery foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Merlin Ornery is chosen to represent Merlin Ornery's faith in a vid show or other highly public forum. |
9 |
52 |
Forced to continue current assignment. |
9 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Continued as Believer (Missionary/Humanitarian). |
10 |
55 |
Merlin Ornery retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Continued as Believer (Missionary/Humanitarian). |
11 |
59 |
Merlin Ornery refused an offer of inducements to betray Merlin Ornery's faith. Gain 6 enemies. |
11 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |