Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Join a social movement. |
1 |
22 |
Graduated. Gain an rival who is upset that Merlin Sims left the community. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
A good deal ensures Merlin Sims is living the high life for a few years. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Scout (Surveyor). |
5 |
37 |
Moved to a new world. |
5 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
42 |
Merlin Sims have no idea what happened to Merlin Sims – they found Merlin Sims's ship drifting on the fringes of friendly space. |
7 |
42 |
Failed to qualify for Journalist (Entertainer). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Marine (Ground Assault) with the new title Marine. |
7 |
43 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
47 |
Merlin Sims run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
47 |
Became a Scholar (Scientist). |
9 |
48 |
Make a breakthrough in Merlin Sims's field. |
9 |
51 |
Promoted to Scholar (Scientist) rank 1. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Scholar (Scientist). |
10 |
55 |
Entangled in a bureaucratic or legal morass that distracts Merlin Sims from Merlin Sims's work. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Continued as Scholar (Scientist). |
11 |
56 |
Cheated in some fashion, advancing Merlin Sims's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
11 |
56 |
Gain an Enemy |
11 |
59 |
Forced to continue current assignment. |
11 |
59 |
Promoted to Scholar (Scientist) rank 2. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |