Retired Team Leader Merrill Foy  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 62 M 3 (-1) 1 (-2) 1 (-2) 13 (2) 10 (1) 5 (-1)311DA5
Peaceful, Dignified
 
Skills
Admin 0
Astrogation 1
Athletics (Strength) 1
Broker 1
Deception 1
Electronics 0
Engineer (Life Support) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 1
Investigate 3
Jack-of-All-Trades 1
Leadership 2
Mechanic 0
Persuade 1
Profession (Worker/Religion) 1
Recon 0
Stealth 0
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Corporal23
Drifter Scavenger 02
Agent Intelligence Field Agent22
Believer Missionary/Humanitarian Team Leader23
Merchant Broker 11
 
Name Type Affinity Enmity Power Influence Species
Babwapa-Paf Ally 4 0 3 2 Bwap (F/82)
Relationship becomes more intense.
Golden Gray Contact 1 1 3 0 Tapazmal (F/22)
Cindy Lette Ally 4 0 1 3 Tapazmal (F/41)
Judge Hooligan Rival 1 0 0 0 Tapazmal (M/12)
Judge Hooligan is particularly unusual, such as an artificial intelligence or very alien being.
Raymond Cowen Contact 2 1 0 1 Tapazmal (M/87)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 19 Assigned to a black ops mission.
1 22 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Ground Assault).
2 23 A new romantic starts. Gain an Ally.
2 26 Promoted to Marine (Ground Assault) rank 2 with the new title Corporal.
3 26 Continued as Marine (Ground Assault).
3 30 Merrill Foy is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4 30 Became a Drifter (Scavenger).
4 33 Betrayed by a friend. One of Merrill Foy's Contacts or Allies betrays Merrill Foy, ending Merrill Foy's career. That Contact or Ally becomes a Rival or Enemy.
5 33 Became a Agent (Intelligence).
5 35 Established a network of contacts. Gain 1 contacts.
5 37 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
6 37 Continued as Agent (Intelligence).
6 39 Merrill Foy went above and beyond the call of duty.
6 41 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
7 41 Voluntarily left Intelligence
7 41 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 42 Merrill Foy retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 45 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 45 Continued as Believer (Missionary/Humanitarian).
8 49 Merrill Foy secretly provide religious rites for a dying leader or noble, although they do not share Merrill Foy's faith. Gain an Ally in the family and a Rival who disagrees with Merrill Foy's choice.
8 49 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
9 49 Continued as Believer (Missionary/Humanitarian).
9 52 Merrill Foy accepted an offer of inducements to betray Merrill Foy's faith. Gain 590,000 in cash.
10 53 Failed to qualify for Physician (Scholar).
10 53 Returned to Drifter (Scavenger).
10 55 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 55 Became a Merchant (Broker).
11 56 Make an unexpected connection outside Merrill Foy's normal circles. Gain a Contact.
11 59 Promoted to Merchant (Broker) rank 1.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 59 Retired at age 59.
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