Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
24 |
Meyer Reed refused an offer of inducements to betray Meyer Reed's faith. Gain 3 enemies. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
29 |
Meyer Reed is chosen to represent Meyer Reed's faith in a vid show or other highly public forum. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Meyer Reed's Contacts or Allies betrays Meyer Reed, ending Meyer Reed's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
32 |
Survived a risky adventure but gained nothing. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
36 |
Find valuable salvage. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
42 |
Meyer Reed run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
A good deal ensures Meyer Reed is living the high life for a few years. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Tested for psionic powers |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
A good deal ensures Meyer Reed is living the high life for a few years. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
A new romantic starts. Gain an Ally. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |