Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Micheal Young run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for University. |
2 |
19 |
Continued as Drifter (Barbarian). |
2 |
22 |
Attacked by enemies that Micheal Young easily defeat. |
2 |
22 |
Gain Enemy if Micheal Young don't already have one. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
24 |
Amnesia. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Voluntarily left Barbarian |
5 |
31 |
Became a Scout (Courier). |
5 |
35 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
38 |
Gained a contact. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
Attacked by enemies that Micheal Young easily defeat. |
7 |
43 |
Gain Enemy if Micheal Young don't already have one. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
47 |
Forced to continue current assignment. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 3. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
51 |
Promoted to Drifter (Scavenger) rank 4. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
54 |
Find valuable salvage. |
10 |
55 |
Promoted to Drifter (Scavenger) rank 5. |
11 |
55 |
Continued as Drifter (Scavenger). |
11 |
57 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
12 |
57 |
Failed to qualify for Scientist (Scholar). |
12 |
57 |
Returned to Drifter (Barbarian). |
12 |
61 |
Drafted into Law Enforcement |
12 |
61 |
Forced to muster out. |