Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
Betrayed by a friend. One of Mike Lynch's Contacts or Allies betrays Mike Lynch, ending Mike Lynch's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Established a network of contacts. Gain 2 contacts. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Established a network of contacts. Gain 2 contacts. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Rewarded for a successful mission. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Embroiled in legal trouble. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Embroiled in legal trouble. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Thief (Rogue). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Scout (Courier). |
7 |
45 |
Perform an exemplary service for the scouts. |
7 |
46 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
46 |
Continued as Scout (Courier). |
8 |
48 |
Perform an exemplary service for the scouts. |
8 |
50 |
Promoted to Scout (Courier) rank 2. |
9 |
50 |
Voluntarily left Courier |
9 |
50 |
Switched to Merchant (Free Trader). |
9 |
53 |
Given advanced training in a specialist field |
9 |
54 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
54 |
Continued as Merchant (Free Trader). |
10 |
55 |
Victim of a crime |
10 |
58 |
Promoted to Merchant (Free Trader) rank 2. |
11 |
58 |
Continued as Merchant (Free Trader). |
11 |
62 |
Imperial trade restrictions force Mike Lynch out of business. |