Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Milton Wright's business expands, Milton Wright's corporation grows, or the colony thrives. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Failed to qualify for Worker (Citizen). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
30 |
Severely injured. Owe 10,000 for medical bills. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Milton Wright faith is shaken. |
6 |
34 |
Continued as Believer (Holy Warrior). |
6 |
36 |
Milton Wright have been following false teachings! |
7 |
36 |
Failed to qualify for Free Trader (Merchant). |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
37 |
Amnesia. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
42 |
Attacked by enemies that Milton Wright easily defeat. |
8 |
42 |
Gain Enemy if Milton Wright don't already have one. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Returned to Believer (Holy Warrior). |
9 |
45 |
Milton Wright secretly provide religious rites for a dying leader or noble, although they do not share Milton Wright's faith. Gain an Ally in the family and a Rival who disagrees with Milton Wright's choice. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Continued as Believer (Holy Warrior). |
10 |
52 |
Opponents of Milton Wright's belief system ambush Milton Wright. |
10 |
52 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired. |
11 |
55 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |