Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies that Nat Skidd easily defeat. |
1 |
21 |
Gain Enemy if Nat Skidd don't already have one. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Nat Skidd's ship is damaged, and Nat Skidd have to hitch-hike Nat Skidd's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 1 Contacts. Gain 1 Enemies. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
32 |
Embroiled in legal trouble. |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
37 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
41 |
A good deal ensures Nat Skidd is living the high life for a few years. |
6 |
41 |
Promoted to Merchant (Free Trader) rank 4. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
43 |
A sudden war destroys Nat Skidd's trade routes and contacts, forcing Nat Skidd to flee that region of space. |
7 |
43 |
Gain rebels as Enemy |
8 |
43 |
Returned to Drifter (Barbarian). |
8 |
46 |
Offered job by a patron. Now owe him a favor. |
9 |
47 |
Became a Entertainer (Performer). |
9 |
51 |
Gain a patron in the arts. Gain an Ally |
9 |
51 |
Promoted to Entertainer (Performer) rank 1. |
10 |
51 |
Continued as Entertainer (Performer). |
10 |
54 |
Moved to a new world. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Entertainer (Performer). |
11 |
59 |
Invited to take part in a controversial event or exhibition that injures Nat Skidd's social standing. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |