Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Invited to take part in a controversial event or exhibition that injures Neal Askew's social standing. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
26 |
Failed to qualify for Corporate Agent (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
A good deal ensures Neal Askew is living the high life for a few years. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Failed to qualify for Law Enforcement (Agent). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Neal Askew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
A notable academic consults with Neal Askew about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
38 |
Neal Askew is sent to a new community or parish to preach The Word among the poor. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
40 |
Neal Askew is sent to a new community or parish to preach The Word among the poor. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
47 |
Neal Askew refused an offer of inducements to betray Neal Askew's faith. Gain 6 enemies. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Believer (Mainstream Believer). |
9 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired. |
10 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |