Retired 3rd Officer Neal Head  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 62 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 2 (-2) 4 (-1)111B24
Stooped posture
 
Skills
Admin 1
Animals 0
Athletics 0
Gambler 1
Gun Combat 0
Gunner 0
Language (Gvegh (Vargr)) 1
Mechanic 3
Persuade 0
Pilot 0
Science (Social Sciences/Belief) 1
Steward 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand12
Navy Engineer/Gunner Petty Officer, 3rd class22
Merchant Merchant Marine 3rd Officer34
Believer Mainstream Believer Initiate12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Anita Murphy Contact 2 1 4 4 Luriani (F/29)
Jeanie Ryan Rival 6 2 1 2 Vanejenese (F/26)
reconciliation.
Inez Cheyne Contact 6 1 1 1 Zaris (F/22)
reconciliation.
Aimee Mitchell Enemy 0 3 0 2 Luriani (F/24)
Raleigh Cadden Enemy 0 2 4 4 Luriani (M/32)
Jennings Twaddle Ally 4 0 2 0 Irhadre (M/9)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 20 Neal Head join a gambling circle on board.
2 22 Continued as Navy (Line/Crew).
2 24 Vessel participates in a diplomatic mission.
2 24 Gain a contact.
2 26 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Engineer/Gunner) with previous rank.
3 28 Vessel participates in a diplomatic mission.
3 30 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 30 Continued as Navy (Engineer/Gunner).
4 32 Neal Head is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5 32 Became a Merchant (Merchant Marine) with the new title Crewman.
5 36 Make an unexpected connection outside Neal Head's normal circles. Gain a Contact.
5 36 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 36 Continued as Merchant (Merchant Marine).
6 37 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
6 40 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 40 Continued as Merchant (Merchant Marine).
7 44 Embroiled in legal trouble.
7 44 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 44 Continued as Merchant (Merchant Marine).
8 46 Neal Head's ship or starport is destroyed by criminals. Gain them as an Enemy.
9 46 Aging Crisis. Owe 20,000 for medical bills.
9 46 Retired at age 46.
9 46 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 48 Neal Head faith enjoys an explosion of popularity largely thanks to Neal Head's efforts.
9 48 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
10 50 Aging Crisis. Owe 30,000 for medical bills.
10 50 Continued as Believer (Mainstream Believer).
10 52 Neal Head retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 54 Forced to muster out.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 54 Retired.
11 57 A new romantic starts. Gain an Ally.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 60 Betrayal. Convert an Ally into a Rival or Enemy.
13 62 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙