Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Thrown into a brutal ground war |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
26 |
Unit is slaughtered in a disastrous battle, for which Neal Hudson blame Neal Hudson's commander. Gain commander as Enemy. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Embroiled in legal trouble. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A good deal ensures Neal Hudson is living the high life for a few years. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
A sudden war destroys Neal Hudson's trade routes and contacts, forcing Neal Hudson to flee that region of space. |
5 |
37 |
Gain rebels as Enemy |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Accused of a crime |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
42 |
Became a Prisoner (Fixer). |
7 |
44 |
Persecuted by a prison gang. |
8 |
46 |
Continued as Prisoner (Fixer). |
8 |
47 |
Persecuted by a prison gang. |
9 |
50 |
Switched to Prisoner (Inmate) with previous rank. |
9 |
52 |
A guard takes a dislike to Neal Hudson. |
10 |
54 |
Switched to Prisoner (Thug) with previous rank. |
10 |
57 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
58 |
Continued as Prisoner (Thug). |
11 |
62 |
Good Behaviour. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Retired at age 62. |