Retired Senior Crewman Neal Mckinney  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 62 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 7 (0)111387
Hard, Caustic, Thorough
 
Skills
Admin 1
Art (Presentation) 0
Astrogation 0
Athletics 0
Carouse 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Heavy Weapons 0
Language (Trokh (Aslan)) 1
Mechanic 3
Melee 0
Persuade 2
Profession (Worker/Metalworking) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences) 0
Seafarer 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private01
Drifter Scavenger 12
Merchant Merchant Marine Senior Crewman13
Navy Flight Crewman01
Believer Holy Warrior Hopeful01
Drifter Barbarian 01
Believer Mainstream Believer Lay Person04
 
Name Type Affinity Enmity Power Influence Species
Mercedes Pabst Rival 1 1 1 0 Dynchia (F/66)
Mercedes Pabst is particularly unusual, such as an artificial intelligence or very alien being.
Jewell Mills Ally 4 0 2 1 Dynchia (F/28)
Isabella Waddell Rival 1 3 2 4 Geonee (F/13)
Fairy Barbary Rival 1 3 0 2 Dynchia (F/76)
Fairy Barbary loses some of their power base.
Gerald Mullabyaly Rival 1 2 3 0 Dynchia (M/68)
Gerald Mullabyaly is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 19 Lightly injured, no permanent damage. Fully recovered.
2 19 Failed to qualify for Law Enforcement (Agent).
2 19 Became a Drifter (Scavenger).
2 20 Drafted into Merchant Marine
2 23 Promoted to Drifter (Scavenger) rank 1.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 A good deal ensures Neal Mckinney is living the high life for a few years.
4 27 Continued as Merchant (Merchant Marine).
4 29 Embroiled in legal trouble.
4 31 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 31 Continued as Merchant (Merchant Marine).
5 34 Bankrupted by a rival. Gain the other trader as a Rival.
6 34 Returned to Drifter (Scavenger).
6 36 Betrayed by a friend. One of Neal Mckinney's Contacts or Allies betrays Neal Mckinney, ending Neal Mckinney's career. That Contact or Ally becomes a Rival or Enemy.
7 36 Failed to qualify for Broker (Merchant).
7 36 Submitted to the draft.
7 36 Became a Navy (Flight) with the new title Crewman.
7 37 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8 37 Became a Believer (Holy Warrior) with the new title Hopeful.
8 40 Opponents of Neal Mckinney's belief system ambush Neal Mckinney.
8 40 Injured. Fully recovered. Owe 5,000 for medical bills.
9 40 Switched to Drifter (Barbarian).
9 44 Lightly injured, no permanent damage. Fully recovered.
10 44 Switched to Believer (Mainstream Believer) with the new title Lay Person.
10 48 Neal Mckinney is chosen to represent Neal Mckinney's faith in a vid show or other highly public forum.
11 48 Aging Crisis. Owe 10,000 for medical bills.
11 48 Retired at age 48.
11 48 Continued as Believer (Mainstream Believer).
11 50 Neal Mckinney retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 52 Aging Crisis. Owe 10,000 for medical bills.
12 52 Continued as Believer (Mainstream Believer).
12 53 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 56 Aging Crisis. Owe 30,000 for medical bills.
13 56 Continued as Believer (Mainstream Believer).
13 60 Neal Mckinney come into conflict with a splinter group Neal Mckinney's own religion which maintains Neal Mckinney's version is the wrong one. Gain 2 Rivals.
14 60 Aging Crisis. Owe 30,000 for medical bills.
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