Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Norman Webb survey an alien world. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Spend several years jumping from world to world in Norman Webb's scout ship. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Became a Rogue (Enforcer). |
4 |
31 |
Backstab a fellow rogue for personal gain. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
32 |
Continued as Rogue (Enforcer). |
5 |
35 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Failed to qualify for Courier (Scout). |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
40 |
Survived a risky adventure but gained nothing. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
41 |
Drafted into Law Enforcement |
8 |
44 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
44 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
46 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
46 |
Switched to Drifter (Scavenger). |
10 |
50 |
Forced to continue current assignment. |
10 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Drifter (Scavenger). |
11 |
51 |
Survived a risky adventure but gained nothing. |
11 |
54 |
Forced to muster out. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Retired. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Good fortune. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |