Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Orval Paul's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A good deal ensures Orval Paul is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Risk Orval Paul's fortune on a possibility lucrative deal and win. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Orval Paul's business or ship thrives. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Make an unexpected connection outside Orval Paul's normal circles. Gain a Contact. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
A notable academic consults with Orval Paul about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
50 |
Continued as Believer (Missionary/Humanitarian). |
9 |
52 |
Orval Paul have been following false teachings! |
10 |
52 |
Became a Drifter (Barbarian). |
10 |
55 |
Betrayed by a friend. One of Orval Paul's Contacts or Allies betrays Orval Paul, ending Orval Paul's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
55 |
Failed to qualify for Worker (Citizen). |
11 |
55 |
Continued as Drifter (Barbarian). |
11 |
56 |
Suffer from a life-threatening illness. |
12 |
56 |
Failed to qualify for Merchant Academy. |
12 |
56 |
Continued as Drifter (Barbarian). |
12 |
59 |
Betrayed by a friend. One of Orval Paul's Contacts or Allies betrays Orval Paul, ending Orval Paul's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Retired at age 59. |