Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Drifter (Barbarian). |
2 |
26 |
Attempted a risky adventure and was sent to prison. |
3 |
28 |
Became a Prisoner (Fixer). |
3 |
32 |
A riot engulfs the prison. |
3 |
32 |
Severely injured. Owe 10,000 for medical bills. |
3 |
32 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
32 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
33 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
5 |
36 |
Continued as Prisoner (Inmate). |
5 |
39 |
Assigned to difficult or backbreaking labour. |
6 |
40 |
Returned to Prisoner (Fixer). |
6 |
42 |
Otha Gray gain a new Rival among the inmates or guards. |
6 |
44 |
Promoted to Prisoner (Fixer) rank 2. |
7 |
44 |
Switched to Prisoner (Thug) with previous rank. |
7 |
46 |
Persecuted by a prison gang. |
8 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
48 |
Retired at age 48. |
8 |
48 |
Continued as Prisoner (Thug). |
8 |
49 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
52 |
Returned to Prisoner (Fixer). |
9 |
56 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
56 |
Returned to Prisoner (Thug). |
10 |
58 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
11 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |