Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Entangled in a bureaucratic or legal morass that distracts Paiimshi Ai from Paiimshi Ai's work. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Scholar (Physician) rank 1. |
3 |
26 |
Voluntarily left Physician |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Paiimshi Ai run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Noble (Administrator) with the new title Assistant. |
4 |
30 |
Join a conspiracy of nobles that were caught. |
4 |
30 |
A disaster or war strikes. |
4 |
30 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
31 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Noble (Dilettante) with previous rank. |
5 |
35 |
Paiimshi Ai efforts do not go unnoticed by the Imperium. |
5 |
35 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
6 |
35 |
Continued as Noble (Dilettante). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Continued as Noble (Dilettante). |
7 |
41 |
Paiimshi Ai manipulate and charm Paiimshi Ai's way through high society. Gain a Rival and an Ally. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Citizen (Worker). |
8 |
46 |
Spent time maintaining and using heavy vehicles. |
8 |
47 |
Promoted to Citizen (Worker) rank 1. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
51 |
Paiimshi Ai's business expands, Paiimshi Ai's corporation grows, or the colony thrives. |
9 |
51 |
Forced to continue current assignment. |
9 |
51 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
10 |
51 |
Continued as Citizen (Worker). |
10 |
52 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
52 |
Switched to Drifter (Scavenger). |
11 |
53 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Promoted to Drifter (Scavenger) rank 1. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Drifter (Scavenger). |
12 |
59 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |