Retired Petty Officer, 3rd class Palmer McIntire  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 62 M 1 (-2) 1 (-2) 4 (-1) 2 (-2) 3 (-1) 6 (0)114236
Opportunistic, Tactful
 
Skills
Animals 0
Athletics (Dexterity) 1
Carouse 0
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Gun Combat (Slug) 1
Gunner 0
Jack-of-All-Trades 1
Mechanic 1
Medic 1
Melee (Unarmed) 1
Pilot 0
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 1
Steward 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Petty Officer, 3rd class23
Agent Intelligence 01
Drifter Wanderer 22
Merchant Merchant Marine Crewman02
Believer Missionary/Humanitarian Project Worker13
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Billie Habborlain Enemy 0 2 1 1 Geonee (M/28)
Billie Habborlain is a questionable figure such as a criminal, pirate or disgraced noble.
Billie Habborlain has negatively life-changing event.
Relationship soured.
Thad McGhee Rival 2 1 5 0 Zhodani, Imperium (M/70)
Forgiveness.
Lucious Murray Rival 1 1 3 1 Happrhani (M/29)
Lucious Murray is out of contact doing something interesting but not suspicious.
Elzie Maiden Rival 1 2 3 0 Suerrat (M/55)
Oakheala Oryel Rival 2 2 1 5 Aslan (F/32)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 19 Abuse Palmer McIntire's position for profit.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Flight).
2 25 Moved to a new world.
2 26 Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Flight).
3 28 Nearly killed. Fully recovered.
4 28 Became a Agent (Intelligence).
4 31 Life ruined by a criminal gang. Gain the gang as an Enemy
5 31 Failed to qualify for Scientist (Scholar).
5 31 Became a Drifter (Wanderer).
5 35 Attacked by enemies and injured.
5 35 Injured. Fully recovered. Owe 5,000 for medical bills.
5 35 Gain Enemy if Palmer McIntire don't already have one.
5 35 Promoted to Drifter (Wanderer) rank 1.
6 35 Continued as Drifter (Wanderer).
6 38 Drafted into Merchant Marine
6 39 Promoted to Drifter (Wanderer) rank 2.
7 39 Became a Merchant (Merchant Marine) with the new title Crewman.
7 41 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 43 Continued as Merchant (Merchant Marine).
8 47 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 50 Gained a contact.
9 51 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 51 Continued as Believer (Missionary/Humanitarian).
10 52 Palmer McIntire come into conflict with a splinter group Palmer McIntire's own religion which maintains Palmer McIntire's version is the wrong one. Gain 2 Rivals.
11 52 Switched to Drifter (Barbarian).
11 56 Palmer McIntire do not know what happened to Palmer McIntire. There is a gap in Palmer McIntire's memory.
12 56 Returned to Believer (Missionary/Humanitarian).
12 57 Palmer McIntire faith is shaken.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 60 Retired at age 60.
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