Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
1 |
20 |
Gain Enemy if Pebethke-te Wateb don't already have one. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Broker (Merchant). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Make an unexpected connection outside Pebethke-te Wateb's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Given advanced training in a specialist field |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Courier (Scout). |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
38 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
6 |
38 |
Aging Crisis. Owe 10,000 for medical bills. |
6 |
38 |
Retired at age 38. |
6 |
38 |
Retired. |
6 |
41 |
Gained a contact. |
7 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
44 |
A new romantic starts. Gain an Ally. |
8 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
48 |
Gained a contact. |
9 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
55 |
Gained a contact. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
61 |
Moved to a new world. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |