Retired Petty Officer, 2nd class Pedro Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 62 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 7 (0)111937
Adventurous, Gives up easily
 
Skills
Broker 0
Deception 1
Drive 0
Electronics 0
Flyer (Rotor) 1
Gunner 0
Jack-of-All-Trades 1
Language 0
Mechanic 2
Persuade 0
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Science (Social Sciences/Belief) 1
Science (Life Sciences/Biology) 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 02
Navy Engineer/Gunner Able Spacehand11
Navy Flight Petty Officer, 2nd class33
Drifter Wanderer 22
Believer Missionary/Humanitarian Junior Project Worker-12
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Ira Crawford Enemy 0 3 0 1 Hanen (M/78)
Benedict Burress Enemy 0 6 1 3 Urunishani (M/17)
Benedict Burress is particularly unusual, such as an artificial intelligence or very alien being.
Benedict Burress belongs to an unusual cultural or religious group.
Very bad falling out.
Marvin Fabble Enemy 0 2 0 4 Hanen (M/44)
Marvin Fabble is diminished in both power and influence.
Johnnie Winn Enemy 0 3 4 0 Vlazhdumecta (F/23)
Johnnie Winn loses some of their power base.
Hal Ross Enemy 0 4 1 3 Hanen (M/21)
Relationship becomes more intense.
Gina Dixon Enemy 0 1 1 4 Hanen (F/34)
Eric Dods Enemy 0 6 5 1 Urunishani (M/47)
Very bad falling out.
 
Term Age History
1 18 Became a Merchant (Broker).
2 22 Continued as Merchant (Broker).
2 26 A series of bad deals and decisions force Pedro Learmonth into bankruptcy. Pedro Learmonth salvages what Pedro Learmonth can.
3 26 Failed to qualify for Engineer/Gunner (Navy).
3 26 Submitted to the draft.
3 26 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 28 Vessel participates in a notable military engagement.
3 30 Attempt at commissioned failed.
3 30 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
4 30 Attempted to change assignments.
4 30 Switched to Navy (Flight) with previous rank.
4 33 Pedro Learmonth foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 34 Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class.
5 34 Continued as Navy (Flight).
5 35 Pedro Learmonth join a gambling circle on board.
5 38 Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class.
6 38 Continued as Navy (Flight).
6 42 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7 42 Became a Drifter (Wanderer).
7 46 Attacked by enemies and injured.
7 46 Nearly killed. Fully recovered. Owe 22,500 for medical bills.
7 46 Gain Enemy if Pedro Learmonth don't already have one.
7 46 Promoted to Drifter (Wanderer) rank 1.
8 46 Continued as Drifter (Wanderer).
8 47 Offered job by a patron. Now owe him a favor.
8 50 Promoted to Drifter (Wanderer) rank 2.
9 50 Aging Crisis. Owe 10,000 for medical bills.
9 50 Retired at age 50.
9 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 52 Pedro Learmonth refused an offer of inducements to betray Pedro Learmonth's faith. Gain 6 enemies.
10 54 Aging Crisis. Owe 50,000 for medical bills.
10 54 Continued as Believer (Missionary/Humanitarian).
10 56 Pedro Learmonth is caught in the periphery of a scandal.
10 56 Demoted to Believer (Missionary/Humanitarian) rank -1.
11 58 Aging Crisis. Owe 30,000 for medical bills.
11 58 Voluntarily left Missionary/Humanitarian
11 58 Retired.
11 59 Moved to a new world.
12 62 Aging Crisis. Owe 30,000 for medical bills.
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