Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Psychologically damaged by Prince Jephcots's time in the scouts. |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
22 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
3 |
22 |
Became a Citizen (Corporate). |
3 |
25 |
A revolution, attack or other unusual event throws Prince Jephcots's life into chaos, forcing Prince Jephcots to leave the planet. |
4 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
Prince Jephcots is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
4 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
29 |
Continued as Believer (Missionary/Humanitarian). |
5 |
30 |
Prince Jephcots is chosen to represent Prince Jephcots's faith in a vid show or other highly public forum. |
5 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
7 |
37 |
Voluntarily left Missionary/Humanitarian |
7 |
37 |
Failed to qualify for Physician (Scholar). |
7 |
37 |
Became a Drifter (Wanderer). |
7 |
41 |
Prince Jephcots run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
43 |
Good fortune |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
A good deal ensures Prince Jephcots is living the high life for a few years. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Given advanced training in a specialist field |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Given advanced training in a specialist field |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Imperial trade restrictions force Prince Jephcots out of business. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |