Retired Experienced Broker Ray Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 62 M 1 (-2) 2 (-2) 1 (-2) 5 (-1) 9 (1) 8 (0)121598
Haggard
 
Skills
Admin 0
Advocate 0
Astrogation 2
Broker 1
Carouse 1
Deception 1
Diplomat 1
Drive (Hovercraft) 1
Drive (Track) 1
Engineer (Life Support) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Persuade 2
Pilot 0
Profession (Worker/Biologicals) 1
Profession (Worker/Religion) 1
Science (Life Sciences) 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer Scout12
Drifter Wanderer 02
Believer Missionary/Humanitarian Project Worker13
Scout Surveyor Scout11
Merchant Broker Experienced Broker33
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Rosalia Martinez Enemy 0 2 1 2 Vlazhdumecta (F/20)
Rosalia Martinez loses some of their power base.
Paris Dunn Enemy 0 1 5 1 Vlazhdumecta (M/45)
Lilla Thompkins Enemy 0 2 3 1 Vlazhdumecta (F/25)
Lilla Thompkins is found or reported dead.
Ray Young Ally 1 0 1 1 Thaggeshi (F/25)
Bert Lawrence Rival 1 2 2 0 Vlazhdumecta (M/18)
Maureen Chambers Contact 1 1 2 5 Vlazhdumecta (F/45)
Maureen Chambers is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Scout (Explorer).
1 21 Ray Mathew's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ray Mathew fail to help. Gain an Enemy.
1 21 Nearly killed. Owe 12,500 for medical bills.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 26 Psychologically damaged by Ray Mathew's time in the scouts.
3 26 Failed to qualify for Physician (Scholar).
3 26 Became a Drifter (Wanderer).
3 28 Survived a risky adventure but gained nothing.
4 30 Continued as Drifter (Wanderer).
4 31 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
5 31 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 33 Ray Mathew refused an offer of inducements to betray Ray Mathew's faith. Gain 2 enemies.
6 35 Continued as Believer (Missionary/Humanitarian).
6 37 A new romantic starts. Gain an Ally.
7 39 Continued as Believer (Missionary/Humanitarian).
7 43 A notable academic consults with Ray Mathew about a publication or documentary he is working on. Gain a Contact in academia.
7 43 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 43 Voluntarily left Missionary/Humanitarian
8 43 Switched to Scout (Surveyor) with the new title Scout and previous rank.
8 46 Ray Mathew inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9 46 Entered Merchant Academy with the Business curriculum.
9 48 Spent the college years partying.
9 50 Graduated.
10 50 Became a Merchant (Broker).
10 50 Promoted to Merchant (Broker) rank 1.
10 52 Make an unexpected connection outside Ray Mathew's normal circles. Gain a Contact.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Merchant (Broker).
11 58 Promoted to Merchant (Broker) rank 2.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 58 Continued as Merchant (Broker).
12 59 Ray Mathew's business or ship thrives.
12 62 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
13 62 Aging Crisis. Owe 50,000 for medical bills.
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