Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
26 |
Roswell Ross's business expands, Roswell Ross's corporation grows, or the colony thrives. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
Lost eye or limb. Owe 1,250 for medical bills. |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
36 |
Attempted a risky adventure and was wildly successful. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Encounter a Psionic institute. |
6 |
41 |
Tested for psionic powers |
7 |
42 |
Became a Psion (Wild Talent). |
7 |
43 |
Gift causes a former ally to turn on Roswell Ross and betray Roswell Ross. One Ally or Contact becomes an Enemy. |
8 |
43 |
Failed to qualify for Courier (Scout). |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
45 |
Attacked by enemies that Roswell Ross easily defeat. |
8 |
45 |
Gain Enemy if Roswell Ross don't already have one. |
8 |
47 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
49 |
Survived a risky adventure but gained nothing. |
10 |
51 |
Continued as Drifter (Barbarian). |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Drifter (Barbarian). |
11 |
57 |
Roswell Ross run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
59 |
Roswell Ross faith is shaken. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |