Retired Commander Ruel Williams  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Trexen 62 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 7 (0)None111787
Nit picker, Trusting, Uncooperative
 
Skills
Astrogation 1
Athletics 0
Broker 1
Carouse 1
Engineer (Power) 1
Flyer (Grav) 1
Flyer (Ornithopter) 1
Gun Combat 0
Gunner 0
Language (Floriani (Florian League)) 1
Language (Gvegh (Vargr)) 1
Leadership 2
Mechanic 1
Melee (Blade) 1
Pilot 0
Profession (Hostile Environment) 0
Science (Life Sciences/Genetics) 2
Stealth 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Sublieutenant2 / 01
Navy Engineer/Gunner Commander4 / 04
Citizen Corporate 02
Drifter Wanderer 02
Merchant Merchant Marine Senior Crewman11
 
EducationGraduated
University Graduated
 
Name Type Affinity Enmity Power Influence Species
Joann Arthur Enemy 0 2 4 3 Trexen (F/36)
Carole Carson Enemy 0 6 1 0 Hanen (F/79)
Fay Watton Contact 2 1 2 0 Cassilldan (F/68)
 
Term Age History
1 18 Entered University.
1 22 Spent the college years partying.
1 22 Graduated.
2 22 Failed to qualify for Ground Assault (Marine).
2 22 Submitted to the draft.
2 22 Became a Navy (Flight) with the new title Crewman.
2 22 Commissioned in Navy (Flight) with the new title Ensign.
2 26 Refuse to abuse Ruel Williams's position for profit.
2 26 Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Engineer/Gunner) with previous rank.
3 30 Ruel Williams foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 30 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
4 30 Continued as Navy (Engineer/Gunner).
4 32 Advanced training in a specialist field.
5 34 Attempted to change assignments.
5 34 Failed to qualify for Line/Crew (Navy).
5 34 Continued as Navy (Engineer/Gunner).
5 37 Advanced training in a specialist field.
6 38 Continued as Navy (Engineer/Gunner).
6 42 Commanding officer takes an interest in Ruel Williams's career.
6 42 Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander.
7 42 Voluntarily left Engineer/Gunner
7 42 Became a Citizen (Corporate).
7 45 Injured. Fully recovered. Owe 2,500 for medical bills.
8 46 Continued as Citizen (Corporate).
8 50 Life ruined by a criminal gang. Gain the gang as an Enemy
9 50 Failed to qualify for Corporate Agent (Agent).
9 50 Became a Drifter (Wanderer).
9 54 Find valuable salvage.
10 54 Continued as Drifter (Wanderer).
10 55 Encounter a Psionic institute.
10 55 Tested for psionic powers
10 58 Forced to muster out.
11 58 Became a Merchant (Merchant Marine) with the new title Crewman.
11 60 Make an unexpected connection outside Ruel Williams's normal circles. Gain a Contact.
11 62 Forced to continue current assignment.
11 62 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 62 Retired at age 62.
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