Retired Agent Rush Magrath  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 62 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 9 (1) 3 (-1)111A93
Hobbyist, Fussy
 
Skills
Art (Creative) 0
Astrogation 0
Athletics (Dexterity) 1
Carouse 0
Deception 1
Electronics (Sensors) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Medic 1
Persuade 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 2
Seafarer 0
Stealth 0
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Thief 01
Believer Mainstream Believer Initiate14
Agent Intelligence Agent12
Scout Surveyor 01
Citizen Colonist 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Hugh Martin Ally 2 0 0 0 Solomani, Imperium (M/65)
Melvin Fitzgerald Ally 4 0 1 0 Solomani, Imperium (M/33)
Beatrice Jackson Rival 0 2 4 1 Lancian (F/39)
Electa Oakden Enemy 0 2 5 5 Answerin (F/45)
Electa Oakden fell on hard times.
Aubrey Garrett Ally 1 0 3 2 Azhanti (M/18)
Aubrey Garrett is actually an organisation such as a political movement or modest sized business.
Erma Norman Contact 1 2 0 0 Urunishani (F/28)
Relationship soured.
Fredrick Ibbett Contact 1 1 0 0 Luriani (M/35)
 
Term Age History
1 18 Became a Rogue (Thief).
1 22 A job goes wrong, forcing Rush Magrath to flee off-planet.
2 22 Became a Believer (Mainstream Believer) with the new title Lay Person.
2 23 Rush Magrath retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 26 Continued as Believer (Mainstream Believer).
3 30 A new romantic starts. Gain an Ally.
4 30 Continued as Believer (Mainstream Believer).
4 32 Rush Magrath retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
4 34 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
5 34 Continued as Believer (Mainstream Believer).
5 36 Rush Magrath secretly provide religious rites for a dying leader or noble, although they do not share Rush Magrath's faith. Gain an Ally in the family and a Rival who disagrees with Rush Magrath's choice.
5 38 Forced to muster out.
6 38 Became a Agent (Intelligence).
6 42 Rush Magrath went above and beyond the call of duty.
6 42 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
7 42 Continued as Agent (Intelligence).
7 43 Refused a deal with criminal or other figure under investigation. Gain an Enemy
8 43 Became a Scout (Surveyor).
8 45 Psychologically damaged by Rush Magrath's time in the scouts.
9 45 Became a Citizen (Colonist).
9 49 Rush Magrath gain experience in a technical field as a computer operator or surveyor.
10 49 Aging Crisis. Owe 30,000 for medical bills.
10 49 Retired at age 49.
10 49 Voluntarily left Colonist
10 49 Retired.
10 52 A new romantic starts. Gain an Ally.
11 53 Aging Crisis. Owe 20,000 for medical bills.
11 54 Gained a contact.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 61 Gained a contact.
13 61 Aging Crisis. Owe 10,000 for medical bills.
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