Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Hard times caused by a lack of interstellar trade costs Sam Byrd Sam Byrd's job. |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Find an Alien Artifact. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Severely injured. Owe 12,500 for medical bills. |
3 |
27 |
Gain Enemy if Sam Byrd don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Moved to a new world. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
39 |
Opponents of Sam Byrd's belief system ambush Sam Byrd. |
6 |
39 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
7 |
39 |
Became a Entertainer (Journalist). |
7 |
43 |
An investigation, tour, project or expedition goes wrong, stranding Sam Byrd far from home. |
8 |
43 |
Failed to qualify for Free Trader (Merchant). |
8 |
43 |
Switched to Drifter (Wanderer). |
8 |
45 |
Betrayed by a friend. One of Sam Byrd's Contacts or Allies betrays Sam Byrd, ending Sam Byrd's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
46 |
Embroiled in legal trouble. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Make an unexpected connection outside Sam Byrd's normal circles. Gain a Contact. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Make an unexpected connection outside Sam Byrd's normal circles. Gain a Contact. |
12 |
61 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |