Retired Team Leader Sampson Howe  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 62 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 8 (0)111488
Melodious laugh, Watchful
 
Skills
Advocate 2
Animals 0
Astrogation 1
Athletics 0
Carouse 3
Drive (Mole) 1
Electronics 0
Explosives 1
Flyer 0
Gambler 1
Jack-of-All-Trades 2
Leadership 1
Melee (Striking) 1
Persuade 1
Profession (Colonist) 0
Recon 0
Science (Social Sciences/Belief) 1
Stealth 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Rogue Enforcer 12
Drifter Scavenger 02
Believer Holy Warrior Hopeful-12
Believer Missionary/Humanitarian Team Leader23
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Leander Small Enemy 0 2 2 0 Solomani, Imperium (M/46)
Ritthy Rutter Ally 3 1 1 3 Solomani, Imperium (M/28)
Relationship soured.
Ray Young Rival 1 0 0 2 Solomani, Imperium (F/68)
Hiram Henderson Rival 2 2 1 1 Zaris (M/23)
Hiram Henderson gained influence with the character’s assistance.
Geneva Coleman Rival 1 3 0 1 Happrhani (F/22)
Edythe Remmington Rival 1 1 2 0 Cassilldan (F/61)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Political upheaval strikes Sampson Howe's homeworld, and Sampson Howe is caught up in the revolution.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 24 A revolution, attack or other unusual event throws Sampson Howe's life into chaos, forcing Sampson Howe to leave the planet.
3 24 Became a Rogue (Enforcer).
3 26 Sampson Howe spend months in the dangerous criminal underworld.
3 28 Promoted to Rogue (Enforcer) rank 1.
4 28 Continued as Rogue (Enforcer).
4 31 Involved in a gambling ring.
5 32 Voluntarily left Enforcer
5 32 Failed to qualify for Artist (Entertainer).
5 32 Became a Drifter (Scavenger).
5 36 Betrayed by a friend. One of Sampson Howe's Contacts or Allies betrays Sampson Howe, ending Sampson Howe's career. That Contact or Ally becomes a Rival or Enemy.
6 36 Became a Believer (Holy Warrior) with the new title Hopeful.
6 39 Sampson Howe is caught in the periphery of a scandal.
6 39 Demoted to Believer (Holy Warrior) rank -1.
7 40 Continued as Believer (Holy Warrior).
7 43 Sampson Howe aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
8 43 Returned to Drifter (Scavenger).
8 46 Betrayed by a friend. One of Sampson Howe's Contacts or Allies betrays Sampson Howe, ending Sampson Howe's career. That Contact or Ally becomes a Rival or Enemy.
9 46 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 49 Sampson Howe secretly provide religious rites for a dying leader or noble, although they do not share Sampson Howe's faith. Gain an Ally in the family and a Rival who disagrees with Sampson Howe's choice.
9 50 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 50 Continued as Believer (Missionary/Humanitarian).
10 52 Sampson Howe is chosen to represent Sampson Howe's faith in a vid show or other highly public forum.
10 54 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 54 Continued as Believer (Missionary/Humanitarian).
11 57 Sampson Howe come into conflict with a splinter group Sampson Howe's own religion which maintains Sampson Howe's version is the wrong one. Gain 3 Rivals.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Retired at age 57.
12 57 Retired.
12 58 Betrayal. Convert an Ally into a Rival or Enemy.
13 61 Aging Crisis. Owe 30,000 for medical bills.
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